Even here in 2023, this is a banger of a short dreaminality experience. I'm VERY much looking forward to playing Boundless Dreams. LOVED the soundtrack and I hope for more unique tracks.
I would say, for this style, I'd like to see a little more interactivity with the environment. Maybe some different dialogue up to 2-3 times when interacting with the same entity.
I VERY much enjoyed the dream explanations provided, thanks for sharing those as it put alot of the dreams into context but also allowed for a personal connection as I've had several dreams that are very similar. If not of content, then the feels. The atmosphere. VERY similar.
Aside from interactivity which in and of itself is nitpicky, I have nothing but good to say about this game. I'll be more thorough with Boundless Dreams, looking forward to doing a playthrough of that and enjoying the ride.
Thanks, I'm excited to play all the games you've developed :D
Very entertaining. Though it would have been nice to be able to move a bit faster in some of the levels. Either way, I loved the attention to the PS1 details. The final sequence was a good climax as well. Very spooky!
I'm glad you didn't delete this prototype, I always like playing older builds of games. I hope the full version was successful!
Played this game late 2021 mid pandemic, it was a crazy experience that lead to me discovering a whole world of media that I didn't know I was incredibly interested in. Fantastic game, extremely recommended
This game felt almost... Relaxing, i really don't know how to explain it. Throughout the game i was left trying to figure out what these worlds meant in their weird, surreal approach. This game really brightened up my day, Thanks!
Thank you for making this game. At first, I thought, "All I'm doing is walking from one place to another, talking to people and doing whatever they tell me," but by the end, I was immersed in this bleak and very linear story.
I look forward to the day when I play another one of your games.
Just checked this game out on stream and had a really good time. I think it really captured a dreamlike quality which lead to some spooky moments later on...
If you are interested in checking out my playing it starts at (32:06)
it was really cool :) i just love playing games with cool concepts, and even though i was aware there was no danger by the end, the tense atmosphere was pulled off well
Steps to reproduce: 1. Finish the game and unlock Hub+ 2. Go to school world 3. Find a snowball and go to snow world 4. Exit from snow world to dream hub. 5. Now Hub+ is gone :( You can't go to any other worlds. After restarting the game, nothing changes, still no Hub+.
Also - It would be nice if you could add save feature after every level like it was in the Boundless Dreams. I lost my progress once because of that...
It has some drawbacks, like: the jump height is too low, always have a feeling that you are goint to miss the platform, you can fall through a gap beetwen 2 touching platforms. Maybe those are old game callbacks.
The rabbit mentioned that the game was developed for about a month with 8 hours of each day spent. Whose bugs can be easily discovered when testing.
Do you know the feeling that you get from game made by the big company devs, who worked crazy 12 hours shifts? Brain stillness? Maybe it's just me, don't know.
Honestly i don't get the feeling of finding something magical, i just get the feeling of it being a game. You know the typical quest making you circle around the map, npc dialoges are just npc dialoges.
I can't just get rid of this feeling, i see the tricks. Perhaps those tricks were used to give it a vintage touch.
I want to explore the layers of dream, turn around the corner, see that out there, but i can't. It's not a conscious dream anymore. Why can't i ride a giant fish? It's really just a level with a skybox.
Virtual dreams are really boring compared to real dreams.
I really love this game! If you want to play a calm and relaxing game (even though it gets a little more horrory later in the game), then you need this game. The music is comforting, the graphics are beautiful, the characters are interesting, and the game actually makes you feel like you're in these dreams. It's amazing. The second dream level is my favorite! :DDD!
BRO this game was soooo good! First of all, I doubted it was even horror in the first few levels, then it gradually made more sense and got more cursed! AMAZING WORK. Thank you!
Just finished the game, it was a great journey. One thing that piqued my interest was if the ending was lowkey inspired by Umineko no Naku Koro Ni or it was just a coincidence.
Came from Hypnagogia 無限の夢 Boundless Dreams and after completing both games. Playing the Sequel [Boundless Dreams] first then the Prequel [This Game!] second seeing the familiar environments from the second game showing their faces for the first time in this game was so surprising to see!
Having the context for a lot of the environments and NPC's from Boundless Dreams after playing this was so significant. Especially in the Snow Area. Oo- Goodness was it impactful!
And don't get me started on the Mannequin Environment [Being subtle regarding description of Environment referenced to avoid Spoilers!] as soon as I stepped into there my entire being filled with dread especially after playing through the similar level Boundless Dreams.
Never again do I wish to be in the Mannequin Environment, that entire environment made me shudder in fear on both occasions. But fantastic atmosphere in both games regarding that area/environment! Do keep up the absolutely amazing work.
What an absolute treat of a game! Congrats on the topic and idea/execution.
I usually remember my random dreams that make no sense whatsoever. For me sleep paralisys happened after I tried to control my dreams - something to do with lucid dreaming, when I realise that I'm dreaming, and try to do some things. But after that I stopped wanting to influence my dreams, and I never had it again. Maybe it is not connected, but that's something I'll never do again.
I keep hitting an issue where my character began turning to the left uncontrollably during the first level and the bug carries over to whenever I restart the game and begin play from scratch- I.e. It keeps spinning from frame one of gameplay after the start menu.
This is due to a controller-related driver issue. It usually fixes itself if you restart your PC without any USB controllers plugged in, then trying the game again.
Some people mentioned issues with weird fullscreen resolution and lag. FYI you don’t need to install Reso, you can just launch the game with command-line options:
Very interesting and engaging LSD-inspired walking sim, it's really cool that each unique little world in this came from the dev's dreams. The orange guy definitely took me out of my comfort zone a few times! Gonna try the sequel at some point as well, can't wait to see how it expands on the concepts from this. But this original was very well done, I'm really glad I checked it out :)
Very possible I've already rated this after playing some months ago but it's clearly an awesome game.. the spaces feel kind of liminal, and the journey itself is calming and unnerving at once. Definitely recommend! Doesn't even take too long to finish. I love such vibes, and handcrafted dream worlds
Hey, I finally got around to start playing this! However, I tried to use a PS4 controller on my PC, and it didn't really work. It has to be a PS1/PS2 controller?
Hi mikebracais, I tested it an Xbox 360 controller but it should work with any USB gamepad. Have you tried plugging the controller in before you launch the game? If it still doesn't work, I'm not sure what could be going on =/
Ok, so... I tried that, and the same that happened last time happened again: I can move and jump, but the camera is stuck looking up. It moves down if I hold the menu button, but that's it.
Another thing... sometimes the game just kinda freezes when I get a crystal. Right now, it happened when I finished the school.
Could possibly be controller drift, it happens to mine when I use it occasionally. As for the freezing, not sure about that... could you post your PC specs?
You mean thiis: "Intel(R) Core(TM) i7-8550U CPU @ 1.80GHz 1.99 GHz" ?
Also, I beat the game as well! Really good, the last two worlds were pretty creepy. Too bad the Hub+ isn't a permanent choice, but then again, if you found the Secret World, there is not much problem with it either.
Glad to hear you enjoyed it! There will be bonuses in the sequel which will save properly, including another hub+ mode. I may go back one day after and implement saving into this one as well. I hope to have that weird controller issue and any other bugs worked out too. Cheers
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This game slapped my ass ! Really good job ! i will fastly buy your other Hypnagogia game when i got money !
love on you <3
Even here in 2023, this is a banger of a short dreaminality experience. I'm VERY much looking forward to playing Boundless Dreams. LOVED the soundtrack and I hope for more unique tracks.
I would say, for this style, I'd like to see a little more interactivity with the environment. Maybe some different dialogue up to 2-3 times when interacting with the same entity.
I VERY much enjoyed the dream explanations provided, thanks for sharing those as it put alot of the dreams into context but also allowed for a personal connection as I've had several dreams that are very similar. If not of content, then the feels. The atmosphere. VERY similar.
Aside from interactivity which in and of itself is nitpicky, I have nothing but good to say about this game. I'll be more thorough with Boundless Dreams, looking forward to doing a playthrough of that and enjoying the ride.
Thanks, I'm excited to play all the games you've developed :D
i love this game sm, you can totally see all the effort put in !! very cool
crazy
How do I turn the wavy filter off for the levels with it on? It's making my head spin a bit...
One of my favorite games on Itch.io! Gotta say my favorite dream was defiantly "Finding the Figure". Keep up the Great work SodaRaptor!
This was a good one
Very entertaining. Though it would have been nice to be able to move a bit faster in some of the levels. Either way, I loved the attention to the PS1 details. The final sequence was a good climax as well. Very spooky!
I'm glad you didn't delete this prototype, I always like playing older builds of games. I hope the full version was successful!
Played this game late 2021 mid pandemic, it was a crazy experience that lead to me discovering a whole world of media that I didn't know I was incredibly interested in. Fantastic game, extremely recommended
This game felt almost... Relaxing, i really don't know how to explain it. Throughout the game i was left trying to figure out what these worlds meant in their weird, surreal approach. This game really brightened up my day, Thanks!
Thank you for making this game. At first, I thought, "All I'm doing is walking from one place to another, talking to people and doing whatever they tell me," but by the end, I was immersed in this bleak and very linear story.
I look forward to the day when I play another one of your games.
This game was one of the most interesting things I have played in a while. It really felt as if in a dream. Great work!
Just checked this game out on stream and had a really good time. I think it really captured a dreamlike quality which lead to some spooky moments later on...
If you are interested in checking out my playing it starts at (32:06)
it was really cool :) i just love playing games with cool concepts, and even though i was aware there was no danger by the end, the tense atmosphere was pulled off well
Hi! Great game! :)
Although I want to report one bug.
Steps to reproduce:
1. Finish the game and unlock Hub+
2. Go to school world
3. Find a snowball and go to snow world
4. Exit from snow world to dream hub.
5. Now Hub+ is gone :( You can't go to any other worlds.
After restarting the game, nothing changes, still no Hub+.
Also - It would be nice if you could add save feature after every level like it was in the Boundless Dreams.
I lost my progress once because of that...
going through my backlog, I forgot you made this with all the other awesome games you have come out with
Full Play No Commentary
It has some drawbacks, like: the jump height is too low, always have a feeling that you are goint to miss the platform, you can fall through a gap beetwen 2 touching platforms. Maybe those are old game callbacks.
The rabbit mentioned that the game was developed for about a month with 8 hours of each day spent. Whose bugs can be easily discovered when testing.
Do you know the feeling that you get from game made by the big company devs, who worked crazy 12 hours shifts? Brain stillness? Maybe it's just me, don't know.
Honestly i don't get the feeling of finding something magical, i just get the feeling of it being a game. You know the typical quest making you circle around the map, npc dialoges are just npc dialoges.
I can't just get rid of this feeling, i see the tricks. Perhaps those tricks were used to give it a vintage touch.
I want to explore the layers of dream, turn around the corner, see that out there, but i can't. It's not a conscious dream anymore. Why can't i ride a giant fish? It's really just a level with a skybox.
Virtual dreams are really boring compared to real dreams.
Honestrly i didn't want to continue playing.
Music is neat.
> I can't just get rid of this feeling, i see the tricks.
It's called "getting old" and nothing any dev can do is going to fix that
Good game now downloading!
I really love this game! If you want to play a calm and relaxing game (even though it gets a little more horrory later in the game), then you need this game. The music is comforting, the graphics are beautiful, the characters are interesting, and the game actually makes you feel like you're in these dreams. It's amazing. The second dream level is my favorite! :DDD!
Thank you, Mango~
You're welcome Sodaraptor!
amazing!
BRO this game was soooo good! First of all, I doubted it was even horror in the first few levels, then it gradually made more sense and got more cursed! AMAZING WORK. Thank you!
Just finished the game, it was a great journey. One thing that piqued my interest was if the ending was lowkey inspired by Umineko no Naku Koro Ni or it was just a coincidence.
Came from Hypnagogia 無限の夢 Boundless Dreams and after completing both games. Playing the Sequel [Boundless Dreams] first then the Prequel [This Game!] second seeing the familiar environments from the second game showing their faces for the first time in this game was so surprising to see!
Having the context for a lot of the environments and NPC's from Boundless Dreams after playing this was so significant. Especially in the Snow Area. Oo- Goodness was it impactful!
And don't get me started on the Mannequin Environment [Being subtle regarding description of Environment referenced to avoid Spoilers!] as soon as I stepped into there my entire being filled with dread especially after playing through the similar level Boundless Dreams.
This was such a fun and inspiring little game. Loved the atmosphere and the small bits of world-building sprinkled throughout
One of the best games I've played recently.
And it's weird, which is even better...
My gameplay:
This game was amazing. Design, music, atmosphere, aesthetic, everything culminated so beautifully.
One question, is the Snow dream the only secret level? I drove my self nuts in Dream+ slamming my face against walls for secrets...
Hi ragingfails- Thanks so much for playing. Yes, it is the only hidden level in the game. I intended for more originally but ran short on time.
Thanks so much for the response <3
What an absolute treat of a game! Congrats on the topic and idea/execution.
I usually remember my random dreams that make no sense whatsoever. For me sleep paralisys happened after I tried to control my dreams - something to do with lucid dreaming, when I realise that I'm dreaming, and try to do some things. But after that I stopped wanting to influence my dreams, and I never had it again. Maybe it is not connected, but that's something I'll never do again.
Thanks for this experience :)
I keep hitting an issue where my character began turning to the left uncontrollably during the first level and the bug carries over to whenever I restart the game and begin play from scratch- I.e. It keeps spinning from frame one of gameplay after the start menu.
This is due to a controller-related driver issue. It usually fixes itself if you restart your PC without any USB controllers plugged in, then trying the game again.
Some people mentioned issues with weird fullscreen resolution and lag. FYI you don’t need to install Reso, you can just launch the game with command-line options:
hypnagogia.exe -screen-width 640 -screen-height 480
You can do this via Windows Terminal or by creating a desktop shortcut.
Also, wait, does the game not save your progress? I quit after exploring 4 worlds, for testing purposes, and now I have to redo everything.
Very possible I've already rated this after playing some months ago but it's clearly an awesome game.. the spaces feel kind of liminal, and the journey itself is calming and unnerving at once. Definitely recommend! Doesn't even take too long to finish. I love such vibes, and handcrafted dream worlds
Amazing game. I loved how it got more creepy as you went along. The school part really creeped me out. Keep up the good work!
Hey, I finally got around to start playing this! However, I tried to use a PS4 controller on my PC, and it didn't really work. It has to be a PS1/PS2 controller?
Hi mikebracais, I tested it an Xbox 360 controller but it should work with any USB gamepad. Have you tried plugging the controller in before you launch the game? If it still doesn't work, I'm not sure what could be going on =/
Ok, so... I tried that, and the same that happened last time happened again: I can move and jump, but the camera is stuck looking up. It moves down if I hold the menu button, but that's it.
Another thing... sometimes the game just kinda freezes when I get a crystal. Right now, it happened when I finished the school.
Could possibly be controller drift, it happens to mine when I use it occasionally. As for the freezing, not sure about that... could you post your PC specs?
You mean thiis: "Intel(R) Core(TM) i7-8550U CPU @ 1.80GHz 1.99 GHz" ?
Also, I beat the game as well! Really good, the last two worlds were pretty creepy. Too bad the Hub+ isn't a permanent choice, but then again, if you found the Secret World, there is not much problem with it either.
Glad to hear you enjoyed it! There will be bonuses in the sequel which will save properly, including another hub+ mode. I may go back one day after and implement saving into this one as well. I hope to have that weird controller issue and any other bugs worked out too. Cheers